Whether to automatically load an autosave if no save was found in session storage.
Determines whether autosaves are used. If false, autosaves never occur, if true, after every history change. You can also use a function that tells the engine whether to autosave depending on the passage.
The limit of states held in the history. When a new state is added and the limit is reached, the oldest state will be discarded.
Set to use a custom component to signal story updates. The string is included as raw HTML. Set to a empty string to disable the update notification.
Static
configThe global Config singleton.
Stores engine configuration data. For non-store values, these values should not be modified after the UI is started.